Exploring Nintendo's Super Metroid | Video Gameography

3 years ago 360

The archetypal play of Game Informer’s Video Gameography explores the past of the Metroid series. After moving down Samus' classical debut and handheld outing, we’re moving onto the astir influential introduction successful the series: Super Metroid.

Released connected April 18, 1994 for Nintendo's Super Nintendo Entertainment System, Super Metroid sold good capable astatine the time, but its fable has lone grown implicit clip arsenic much and much titles instrumentality inspiration from Samus' haunting escapade crossed the planet Zebes. Developed by Nintendo R&D1 with a unit of 15, and directed by Yoshio Sakamoto, Super Metroid is wide considered 1 of the top – if not the greatest – crippled ever made. In this episode, we speech astir Super Metroid's grueling development, its unique approach to cinematic storytelling, the ways it amazed players, and however it helped spawn the Metroidvania genre

Join hosts Ben Reeves (@BenjaminReeves), Marcus Stewart (@MarcusStewart7), and peculiar guest, Game Informer alumni Joe Juba for the adjacent hr arsenic we research Super Metroid's lore, improvement history, and lasting impact. 


If you'd similar to get successful interaction with the Video Gameography podcast, you tin email america astatine podcast@gameinformer.com. You tin besides articulation our authoritative Game Informer Discord server by linking your Discord relationship to your Twitch relationship and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography transmission nether "Community Spaces."

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